In the Delay Control game, I have a really hard time telling the superfast delay times apart. (everything under 50ms or so). I do hear a clear difference between the clean and processed sound but for me there's no clear characteristic that tells me if it's a 4ms or 12ms delay, for instance. Any suggestions?
I'm just going to be frank here, that game is pretty useless. Not once have I ever needed to be able to identify the specific time for a delay. If you truly are dead set on getting better at that game for your own reasons, then I would say that 12ms would sound more like slap back delay while 4ms might come off as more short reverb
0-10ms close, sense of immediacy, shades of hollowness 10ms-20ms small space, image in front of the speakers, sense of plasticity 20ms-30ms medium space, midfield, image between the speakers 40ms-60ms bigger space, depth field, image behind the speakers, sense of power
3) If not already, using the 'C' keyboard command to compare answers can be helpful
For those that don't about this, you can press the āCā key immediately after selecting your answers (right or wrong) so you can hear and compare the difference between them.
The C key works for EQ Knight, Dr. Compressor, DB King, Filter Expert, Delay Control, Distorted Reality &Reverb Wizard , very helpful indeed
You have about ~2 seconds to press (not hold) the C key after answering (if its already advanced to next question, you missed it). You can also use the arrow keys to select between the samples, press C again to continue with game.
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